Zu Move when Dark zitiere ich mal das Manual:
17.5.5 Move when dark
When set to Yes, then MagicQ checks after each Cue is executed whether it should perform a move when dark.
Any heads that are used in the next Cue but which have 0% intensity in the current Cue are checked to see whether the Position,
Beam and Colour attributes should be preloaded before the next Cue is executed. If the Position, Beam or Colour values are
different from the current values then the new values are crossfaded with a time of 3 seconds.
This option is similar to putting a Mark Cue before every Cue in a Cue Stack.
CueStack im Anhang